I did some minor rework at Phantasma Omnis and also posted a new progress update.
Stay tuned for more updates! Hopefully I would have updates rolling for Gunslingers of Dawn in the next days.
I did some minor rework at Phantasma Omnis and also posted a new progress update.
Stay tuned for more updates! Hopefully I would have updates rolling for Gunslingers of Dawn in the next days.
The WordPress.com stats helper monkeys prepared a 2014 annual report for this blog.
Here’s an excerpt:
The concert hall at the Sydney Opera House holds 2,700 people. This blog was viewed about 12,000 times in 2014. If it were a concert at Sydney Opera House, it would take about 4 sold-out performances for that many people to see it.
Happy Holidays to everyone! If you have one, that is. Me, I don’t have one coz of work.
I haven’t been able to post for a while now because I’m quite busy at work right now since it’s already milling season here. I’m still working bit by bit on my games and scripts though. Planning on what to do with GSoD and also working on some visual novels.
Stay tuned! Enjoy the holidays!
Hi! I know there have been low activity in these blog for a while. I’m busy with work right now that’s why. But nonetheless, I’d like to say that I’m working on a new project for RPGMaker VX Ace, and currently developing the blog for it. It’s in the early stages yet though… And I’m planning to continue working on my other project (not TAS:PC)
Stay tuned for updates!
I’m currently developing an installer for personal use (or maybe I’ll put it up on the net in case anyone wants to use it)
Here’s a sneak peek at the installer UI (not final)
It will include:
Installer Package Creator (to make your installers)
The created package will also include the Installer and Uninstaller programs
So, I’ve been trying out my hand on creating my own “game engine”…
I’m starting on the unit/character scripts (setting parameters, names, etc)…
This will be for personal use when finished… Until I gain enough knowledge on how to create a GUI editor for the main parts of the game creation process… I can easily make the GUI for database items (which I’m doing right now), but for the game process itself, I don’t have the knowledge right now on how to make a GUI editor for that…
I’m pretty busy right now with real life… but anyways, I’ve started working yesterday on a new mini project on RPGMaker VXAce… Details will come when I get a bit far on it…
Been working with the battle HUD of TAS: PC – TDT lately… 🙂
The RGSS3 section is now up and running. Currently it has 4 scripts available.